
Seb Balaak
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Posted - 2008.04.16 23:34:00 -
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Edited by: Seb Balaak on 16/04/2008 23:38:44
Originally by: Shadarle You're trading NPC goods, that's what you did wrong.
Funny to see you of all people forgetting about opportunity cost.
If you look at it from his perspective, NPC trading is an excellent way of increasing your ISK when you've just started playing or have a limited amount of ISK available for trading (less than 50 million for example).
Like others have suggested, find several traderoutes within a system, or within 1 jump of eachother and it will practicly require 0 investment to make 15-25 million in 2 - 3 hours for example (mech.parts, just an example, there are other more valuable traderoutes as well).
All you need is approx. 2.5 million ISK to pay for your first haul, and haul away. Any profit you make you can immediately invest into player trading and that's the beauty of the whole thing, you get your investment back a few minutes after your first investment, this basicly means your investment is close to 0 once you've made your first few hauls, and this in turn results in an astronomously high ROI (return on investment within a certain period of time). The downside to NPC trading is there is a limit to the max. profit and it requires time to do, so at a certain point the money you'll be making from player trading will exceed what you can make from NPC trading unless you can find those juicy 2.5 billion (max profit) trade routes ofcourse. If there are more than one that is, maybe a couple in 0.0 that come close to that.
The key is to make sure you reinvest that ISK though, don't let it gather dust in your wallet or the theory becomes pointless. Well at least that's how I got my first billion in my first month of EVE, NPC trading combined with player trading, makes me think of that other thread in here about making 1 billion ISK in 30 days with just player trading (starting with 5k, I believe I had a little more than that when I started, but I spent most of it on ships and stuff to play with). The attempt didn't work, it would have worked if they allowed the player/NPC trading combo. But I guess that was not the point.
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